Fewer mechanics, better game

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I've heard from many people that the ideal game is the one that has everything. It's a game where players are constrained by nothing. These people believe in a sandbox where their very imagination is the only boundary. They believe in game with no limits...

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This page contains a single entry by Robert W. Rose published on April 17, 2008 1:41 PM.

Current state of DirectX on Intel Macs was the previous entry in this blog.

I'm disappointed in my MacBook Pro is the next entry in this blog.

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